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download скачать Free download скачать : Complete Game Development Series 04 - Making a Game with C++
mp4 | Video: h264,1280X720 | Audio: AAC, 44.1 KHz
Genre:eLearning | Language: English | Size:18.52 GB

Files Included :

1  Introduction.mp4 (88.78 MB)
MP4
1  Implement the Health Component.mp4 (101.15 MB)
MP4
2  Introduction to the Lambda and the Std Function Class.mp4 (57.38 MB)
MP4
3  Enable Get Weak Pointer from This.mp4 (50.97 MB)
MP4
4  Create the Delegate Class and the Bind Action Interface.mp4 (72.09 MB)
MP4
5  Finish the Delegate Class.mp4 (120.72 MB)
MP4
6  Using Team ID and Apply Bullet Damage.mp4 (160.93 MB)
MP4
7  Hit Blink and Lerp Facilities.mp4 (116.72 MB)
MP4
8  Create the Particle Class.mp4 (126.86 MB)
MP4
9  Create the Explosion Class.mp4 (223.63 MB)
MP4
1  110 Enemy and Vanguard.mp4 (160.71 MB)
MP4
10  Create the Twin Blade Enemy.mp4 (105.43 MB)
MP4
11  Create the Twin Blade Stage.mp4 (123.53 MB)
MP4
12  Create the Wait Stage and Refine the Stage Cleanup Control.mp4 (146.17 MB)
MP4
13  Create the Hexagon Enemy.mp4 (129.16 MB)
MP4
14  Create the Hexagon Stage.mp4 (118.56 MB)
MP4
15  Create the UFO Class.mp4 (111.98 MB)
MP4
16  Create  the UFO Stage.mp4 (158.42 MB)
MP4
2  111 Create the Game Level One Class.mp4 (72.27 MB)
MP4
3  112 Create the Base Interface of the Timer Manager.mp4 (87.96 MB)
MP4
4  Implement the Timer Class and Issue the Callback.mp4 (155.74 MB)
MP4
5  Create the Clear Timer Functionality.mp4 (128.58 MB)
MP4
6  Refactor the Key of the Timers to Our Own Timer Handle Class.mp4 (155.54 MB)
MP4
7  Create the Base Game Stage Class.mp4 (71.48 MB)
MP4
8  Use the World to Manage the Stages.mp4 (96.41 MB)
MP4
9  Create the Vanguard Stage.mp4 (241.63 MB)
MP4
1  Implement the Three Way Shooter.mp4 (131.67 MB)
MP4
2  Implement the Frontal Wiper.mp4 (97.84 MB)
MP4
3  Create the Reward Class.mp4 (74.37 MB)
MP4
4  Create the Reward Factory Functions.mp4 (139.8 MB)
MP4
5  Spawn Rewards When Enemy Dies.mp4 (147.54 MB)
MP4
6  Add Weapon Levels.mp4 (157.75 MB)
MP4
7  Add the Player Class.mp4 (134.32 MB)
MP4
8  Implement the Player Manager Class.mp4 (140.43 MB)
MP4
9  Implement Player Respawning.mp4 (92.6 MB)
MP4
1  Create the HUD Class.mp4 (68.31 MB)
MP4
10  Add the Image Widget and Player Life Icon.mp4 (110.54 MB)
MP4
11  Display the Life Count on the UI.mp4 (144.39 MB)
MP4
12  Refactor the Casting to None Casting in the Reward Class.mp4 (102.57 MB)
MP4
13  Display the Player Score.mp4 (152.86 MB)
MP4
14  Add the Life Reward and Adjust Reward Spawn Rate.mp4 (100.31 MB)
MP4
15  Layout the Basics Structure of the Button Class.mp4 (132.82 MB)
MP4
16  Implement the Button Behavior and Click Event.mp4 (224.14 MB)
MP4
17  Implement the Button Behavior and Click Event.mp4 (224.13 MB)
MP4
18  Load the Game Level with the Main Menu.mp4 (166.37 MB)
MP4
2  Handle HUD in the World Class.mp4 (149.46 MB)
MP4
3  Create the Widget Base Class.mp4 (115.26 MB)
MP4
4  Create the Text Widget Class and Load Font Through the Asset Manager.mp4 (123.34 MB)
MP4
5  Refactor the Asset Manager Class.mp4 (79.48 MB)
MP4
6  Add the Gameplay HUD and Show Frame Rate of the Game.mp4 (114.15 MB)
MP4
7  Implement the Value Guage and Health Bar.mp4 (195.62 MB)
MP4
8  Update Player Health to the Health Bar.mp4 (183.38 MB)
MP4
9  143 Refine the Player Health Bar.mp4 (148.51 MB)
MP4
1  Layout the Basic Facilities of the Chaos Stage.mp4 (79.77 MB)
MP4
2  Finish the Chaos Stage.mp4 (199.16 MB)
MP4
3  Add Player Invulnerable State.mp4 (128.68 MB)
MP4
4  Add the Boss and Boss Stage Class.mp4 (110.35 MB)
MP4
5  Add Boss Movement and Base Shooters.mp4 (84.42 MB)
MP4
6  Add Different Stages to the Boss.mp4 (208.04 MB)
MP4
7  Balance the Boss Difficulty.mp4 (112.65 MB)
MP4
1  Add Game Over and Win UI.mp4 (207.17 MB)
MP4
2  Reset Player and Physics System when Retarting.mp4 (158.73 MB)
MP4
3  Test the Win State.mp4 (102.61 MB)
MP4
4  Add the Backdrop Actor.mp4 (142.68 MB)
MP4
5  Create the Background Layer Class.mp4 (108.55 MB)
MP4
6  Load Textures and Initialized the Sprites with Random Textures.mp4 (77.64 MB)
MP4
7  Random Sprite Transform and Velocity.mp4 (96.58 MB)
MP4
8  Setup Moving and Rendering of the Sprites.mp4 (125.21 MB)
MP4
9  Add the Planets and Meteors Background Layer.mp4 (150.27 MB)
MP4
1  Use Homebrew to Install Git and CMake on MacOS.mp4 (51.62 MB)
MP4
2  Build Our Game on MacOS.mp4 (197.24 MB)
MP4
3  Final Touches.mp4 (45.32 MB)
MP4
1  Final Remarks.mp4 (13.34 MB)
MP4
1  Install Visual Studio and C++.mp4 (58.58 MB)
MP4
10  Inputs.mp4 (77.2 MB)
MP4
11  If Statement.mp4 (95.16 MB)
MP4
12  Foor Loop.mp4 (101.13 MB)
MP4
13  Using Foor Loop with Arrays and Vectors.mp4 (96.93 MB)
MP4
14  While and Do While Loop.mp4 (43.59 MB)
MP4
15  Switch and Enum Types.mp4 (108.44 MB)
MP4
16  Simple Tasks 01 Convert Miles to Kilos.mp4 (74.4 MB)
MP4
17  Simple Tasks 02 Odd or Even Number.mp4 (68.45 MB)
MP4
18  Simple Tasks 03 Count Repeated Words 01 Clean up Input.mp4 (108.45 MB)
MP4
19  Simple Tasks 03 Count Repeated Words 02 Count the Words.mp4 (67.2 MB)
MP4
2  Our First Project, Visual Studio and the Entry Point.mp4 (42.86 MB)
MP4
20  Simple Tasks 04 Find the Smallest Number.mp4 (60.11 MB)
MP4
21  Simple Task 05 The Bubble Sort Algorithm.mp4 (120.72 MB)
MP4
22  Fundamentals of Functions.mp4 (99.34 MB)
MP4
23  Pass by Reference and the const keyword.mp4 (98.72 MB)
MP4
24  Basics of Templates.mp4 (89.47 MB)
MP4
25  Variadic Templates and Template Specialization.mp4 (133.5 MB)
MP4
3  The Hello World Program, Statements and include.mp4 (38.42 MB)
MP4
4  Variables.mp4 (60.57 MB)
MP4
5  Other Variable Types and Details about Variables.mp4 (122.72 MB)
MP4
6  Baiscs of Array.mp4 (65.36 MB)
MP4
7  The Vector Type.mp4 (119.97 MB)
MP4
8  The Map Type.mp4 (72.67 MB)
MP4
9  Operators.mp4 (114.71 MB)
MP4
1  Building Stages of a Program and Multiple files.mp4 (81.03 MB)
MP4
2  Header Files and Inlines.mp4 (117.72 MB)
MP4
3  Separate Utility Code into A Library Project.mp4 (90.37 MB)
MP4
4  Link the Utility Library.mp4 (74.38 MB)
MP4
5  Link the Utility Library with DLL.mp4 (147.13 MB)
MP4
6  Package and Use Our Library in Other Solutions.mp4 (65.52 MB)
MP4
1  Basic Structure of Memory.mp4 (70.47 MB)
MP4
10  Weak Pointer.mp4 (145.59 MB)
MP4
2  Pointers.mp4 (66.9 MB)
MP4
3  Debugging and Detailed Examination of Pointers.mp4 (212.66 MB)
MP4
4  The Array Type and Pointer.mp4 (90.02 MB)
MP4
5  The Stack Memory.mp4 (84.22 MB)
MP4
6  The Heap Memory.mp4 (181.6 MB)
MP4
7  Access Violation and Memory Leaks.mp4 (142.39 MB)
MP4
8  Unique Pointer.mp4 (81.08 MB)
MP4
9  Shared Pointer.mp4 (119.24 MB)
MP4
1  Basics of Classes.mp4 (66.66 MB)
MP4
10  Deep Copy and the Move Semantic.mp4 (138.39 MB)
MP4
11  The Copy Assignment Operator.mp4 (94.41 MB)
MP4
12  Operator Overloading.mp4 (95.44 MB)
MP4
13  Move Assignment Operator and the Big Five.mp4 (106.01 MB)
MP4
14  Move Class to Header and Cpp Files.mp4 (105.98 MB)
MP4
15  Template Classes.mp4 (182.27 MB)
MP4
16  Binary Operators and the Issue with the Friend Keyword.mp4 (124.13 MB)
MP4
17  The Static Keyword in Class.mp4 (81.54 MB)
MP4
2  Constructors.mp4 (109.64 MB)
MP4
3  Destructors.mp4 (70.76 MB)
MP4
4  Member Functions and Setter and Getter Pairs.mp4 (108.37 MB)
MP4
5  The Const Keyword in Classes.mp4 (75.25 MB)
MP4
6  Basics of Inheritance.mp4 (99.24 MB)
MP4
7  The Protected Keyword and Function Overriding.mp4 (122.02 MB)
MP4
8  Poly Morphism and Pure Virtual Functions.mp4 (74.69 MB)
MP4
9  Problems with Shallow Copy.mp4 (100.19 MB)
MP4
1  Git and GitHub.mp4 (68.94 MB)
MP4
2  Basic History Tracking with Git.mp4 (72.3 MB)
MP4
3  Basics of Branches.mp4 (62.35 MB)
MP4
4  Reset the History and Reflog.mp4 (41.62 MB)
MP4
5  Revert Commits.mp4 (74.23 MB)
MP4
6  Merge Conflict.mp4 (64.69 MB)
MP4
7  Push our Repo to GitHub.mp4 (48.47 MB)
MP4
8  Update Local and Remote Repositories with Push and Pull.mp4 (81.57 MB)
MP4
9  Git Ignore.mp4 (58.46 MB)
MP4
1  Install CMake.mp4 (39.43 MB)
MP4
10  Entry Point and Separate Engine and Game Code.mp4 (133.81 MB)
MP4
11  Create the Core and the Logging Macro.mp4 (95.88 MB)
MP4
12  Defining Common Data Types.mp4 (105.65 MB)
MP4
13  Implement the World Class.mp4 (126.2 MB)
MP4
14  Implement the Actor Class.mp4 (101.1 MB)
MP4
15  The Object Class and Handle Object Destruction.mp4 (99.22 MB)
MP4
16  Add Rendering Sprite to Actor.mp4 (152.2 MB)
MP4
17  Use a Config File to Setup Asset Path.mp4 (136.59 MB)
MP4
18  Create the Asset Manager.mp4 (136.33 MB)
MP4
19  Setup Asset Clean Cycle.mp4 (94.45 MB)
MP4
2  Using CMake to Make Our Project.mp4 (80.74 MB)
MP4
20  Implement the Actor Transformation Interface.mp4 (155.22 MB)
MP4
3  Add Light Years Game Project.mp4 (52.32 MB)
MP4
4  Refactor the CMake Source Files and Setup Git.mp4 (80.27 MB)
MP4
5  Fetch SFML to Our Project.mp4 (120.51 MB)
MP4
6  Add Post Build Command to Copy Shared Libraries to Build Target.mp4 (139.01 MB)
MP4
7  Setup the Application Class.mp4 (132.57 MB)
MP4
8  Setup the Game Loop.mp4 (74.01 MB)
MP4
9  Setup the Rendering.mp4 (64.33 MB)
MP4
1  Create the Spaceship Class.mp4 (90.64 MB)
MP4
2  Player Spaceship and Move Input.mp4 (117.21 MB)
MP4
3  Normalize Player Input.mp4 (90.06 MB)
MP4
4  Prevent Player from Going Beyond the Window.mp4 (71.79 MB)
MP4
1  Basic Shooting Mechanics.mp4 (119.01 MB)
MP4
2  Create the Bullet Class and Spawn the Bullets.mp4 (127.85 MB)
MP4
3  Bullet Destruction and Actor Clean Cycle.mp4 (101.43 MB)
MP4
4  Fetch the Box2D Physics Engine.mp4 (72.42 MB)
MP4
5  Add the Physics System.mp4 (57.07 MB)
MP4
6  Create the Add Listener Function.mp4 (162.72 MB)
MP4
7  Setup Actor Physics Initialization.mp4 (118.1 MB)
MP4
8  Connect Overlap Events.mp4 (151.42 MB)
MP4
9  100 Implement Physics Body Removal.mp4 (98.46 MB)
MP4

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