https://i125.fastpic.org/big/2025/0615/c5/b46f36437c5df510ab4cf2ec45ff11c5.webp
Free download скачать What is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games
English | 2022 | ISBN: 3837645797 | 242 Pages | PDF (True) | 3 MB
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.

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