https://img100.pixhost.to/images/617/539499712_359020115_tuto.jpg
9.88 GB | 24min 48s | mp4 | 1920X1080  | 16:9
Genre:eLearning |Language:English


Files Included :
FileName :1 - Welcome! (Course Structure)   Tom Looman.mp4 | Size:  (25.58 MB)
FileName :39 - AI Overview (Behavior Trees, Blackboards, EQS)   Tom Looman.mp4 | Size:  (18.81 MB)
FileName :40 - Bot Behaviors and Movement   Tom Looman.mp4 | Size:  (146.28 MB)
FileName :41 - Custom Check Attack Range Service for BT   Tom Looman.mp4 | Size:  (163.35 MB)
FileName :42 - Custom C++ BT Task for Ranged Attacks   Tom Looman.mp4 | Size:  (120.39 MB)
FileName :43 - Environment Queries for smarter movement   Tom Looman.mp4 | Size:  (158.25 MB)
FileName :44 - Adding Sight with Pawn Sensing Component   Tom Looman.mp4 | Size:  (90.6 MB)
FileName :45 - Improving Bot Animations & C++ Asserts   Tom Looman.mp4 | Size:  (58.61 MB)
FileName :46 - Assignment 3 Solution Review   Tom Looman.mp4 | Size:  (53.22 MB)
FileName :47 - Assignment 4 (Expanding AI Behavior)   Tom Looman.mp4 | Size:  (4.98 MB)
FileName :48 - EQS to find bot spawnpoints   Tom Looman.mp4 | Size:  (96.89 MB)
FileName :49 - GameMode with custom AI spawn behavior   Tom Looman.mp4 | Size:  (172.04 MB)
FileName :50 - Further AI improvements (Damage, Death, Ragdolling)   Tom Looman.mp4 | Size:  (151.67 MB)
FileName :51 - More senses for AI (Reacting to Damage)   Tom Looman.mp4 | Size:  (40.7 MB)
FileName :52 - Helpful utilities for game framework (static functions)   Tom Looman.mp4 | Size:  (52.47 MB)
FileName :53 - Improving bot firing logic (weapon accuracy, collision checks)   Tom Looman.mp4 | Size:  (88.65 MB)
FileName :54 - Damage feedback through Hitflash effect   Tom Looman.mp4 | Size:  (44.66 MB)
FileName :55 - 3D (Projected) Health bar with C++   Tom Looman.mp4 | Size:  (190.22 MB)
FileName :56 - Updating HUD Widgets (Health, Credits, GameTime) UMG Learning Resources   Tom Looman.mp4 | Size:  (119.61 MB)
FileName :57 - Setup Proper Player Spawn   Tom Looman.mp4 | Size:  (35.73 MB)
FileName :58 - Adding Debug Commands   Tom Looman.mp4 | Size:  (63.42 MB)
FileName :59 - Assignment 4 Solution Review   Tom Looman.mp4 | Size:  (29.85 MB)
FileName :60 - Refining Player Respawns   Tom Looman.mp4 | Size:  (80.44 MB)
FileName :61 - Console Variables for debugging and game balancing   Tom Looman.ts | Size:  (221.88 MB)
FileName :62 - Assignment 5 (Credits System, EQS Spawning)   Tom Looman.mp4 | Size:  (8.13 MB)
FileName :63 - What is GAS and why write our own.mp4 | Size:  (30.63 MB)
FileName :64 - Starting our Action System and first Action (Sprinting)   Tom Looman.mp4 | Size:  (118.97 MB)
FileName :65 - Converting the Projectile Attacks to Actions   Tom Looman.mp4 | Size:  (144.08 MB)
FileName :66 - Improving the Physics Impulses on bot ragdolls   Tom Looman.mp4 | Size:  (18.19 MB)
FileName :67 - Setting up GameplayTags   Tom Looman.mp4 | Size:  (83.93 MB)
FileName :68 - Comparing Tags in our Action System (Granting and Blocking Tags)   Tom Looman.mp4 | Size:  (72.8 MB)
FileName :69 - GameplayTags for DOOM-style Door & Keycard system   Tom Looman.mp4 | Size:  (73.91 MB)
FileName :70 - Parrying Attacks using GameplayTags   Tom Looman.mp4 | Size:  (158.81 MB)
FileName :71 - Assignment 5 Solution Review   Tom Looman.mp4 | Size:  (75.77 MB)
FileName :72 - Creating Buffs & Debuffs (Damage over Time Effect)   Tom Looman.mp4 | Size:  (117.45 MB)
FileName :73 - Improving World Interaction with UI Feedback   Tom Looman.mp4 | Size:  (93.05 MB)
FileName :74 - Assignment 6 (Rage, Thorns, Power-up, Spotted UI)   Tom Looman.mp4 | Size:  (11.93 MB)
FileName :75 - What is Network Replication.mp4 | Size:  (40.46 MB)
FileName :76 - Networking the world interaction logic (RPCs)   Tom Looman.mp4 | Size:  (222.4 MB)
FileName :77 - Networking the Treasure Chest (RepNotify)   Tom Looman.mp4 | Size:  (90.27 MB)
FileName :2 - GitHub Repository and Blank C++ Project   Tom Looman.mp4 | Size:  (28.01 MB)
FileName :3 - Project Walkthrough and first C++ Class UNREAL ENGINE 5 0EDITOR BASICS   Tom Looman.mp4 | Size:  (61.59 MB)
FileName :4 - Adding Components (Third-person Camera)   Tom Looman.mp4 | Size:  (59.5 MB)
FileName :5 - Binding Movement Input   Tom Looman.mp4 | Size:  (40.85 MB)
FileName :6 - Character Setup & Course Content (GitHub Commit Example)   Tom Looman.mp4 | Size:  (27.17 MB)
FileName :78 - Authority and Actor instances on Clients   Tom Looman.mp4 | Size:  (73.22 MB)
FileName :79 - Networking the Attributes & UI state (Health)   Tom Looman.mp4 | Size:  (204.07 MB)
FileName :80 - Blueprint Networking   Tom Looman.mp4 | Size:  (102.84 MB)
FileName :81 - Networking the Action System   Tom Looman.mp4 | Size:  (71.19 MB)
FileName :78 - Assignment 6 Solution Review   Tom Looman.mp4 | Size:  (102.26 MB)
FileName :79 - Assignment 7 (Replicating Attributes & Power-ups)   Tom Looman.mp4 | Size:  (18.11 MB)
FileName :80 - Preparing the Actions with on-screen logging   Tom Looman.mp4 | Size:  (51.19 MB)
FileName :81 - Networking UObjects & Actions (Action System)   Tom Looman.mp4 | Size:  (213 MB)
FileName :82 - Note on RepNotify behavior   Tom Looman.mp4 | Size:  (16.89 MB)
FileName :83 - Code flow and execution between Clients and Server   Tom Looman.mp4 | Size:  (41.38 MB)
FileName :84 - Limiting Authority of the Client   Tom Looman.mp4 | Size:  (174.74 MB)
FileName :85 - Networking remaining features (Sprint, etc )   Tom Looman.mp4 | Size:  (57.33 MB)
FileName :86 - Improving on Event-based UI UNREAL ENGINE 5 0   Tom Looman.mp4 | Size:  (137.35 MB)
FileName :87 - Setup core Save & Load Functionality (SaveGame & Slots)   Tom Looman.ts | Size:  (86.2 MB)
FileName :88 - Serializing Player Progression (PlayerState)   Tom Looman.mp4 | Size:  (78.68 MB)
FileName :89 - Serializing World Transforms (World State #1)   Tom Looman.mp4 | Size:  (49.88 MB)
FileName :90 - Serializing Any Variables Automatically (World State #2)   Tom Looman.mp4 | Size:  (86.77 MB)
FileName :91 - Serializing Blueprints & Saving via Actor Interaction   Tom Looman.mp4 | Size:  (56.61 MB)
FileName :92 - Assignment 7 Solution Review   Tom Looman.mp4 | Size:  (66.67 MB)
FileName :93 - Creating Main Menus with UMG   Tom Looman.mp4 | Size:  (221.48 MB)
FileName :94 - Creating In-Game Menus   Tom Looman.mp4 | Size:  (75.1 MB)
FileName :95 - Setup Widgets & Event-based logic for Buffs & Debuffs   Tom Looman.mp4 | Size:  (127.63 MB)
FileName :96 - Finishing Buff Bar & Animated materials for UI   Tom Looman.mp4 | Size:  (113.74 MB)
FileName :97 - Syncing ActionEffect (Duration) for Multiplayer   Tom Looman.mp4 | Size:  (51.98 MB)
FileName :98 - Widget Styling (HUD & Menus)   Tom Looman.mp4 | Size:  (103.36 MB)
FileName :100 - Blend Poses & Blend Spaces (Floating Sprint Animation)   Tom Looman.mp4 | Size:  (122.23 MB)
FileName :101 - Status Text for Interactables (UMG) & C++ Loc Text   Tom Looman.mp4 | Size:  (121.79 MB)
FileName :99 - Animation State Machines (Stunned Effect) & C++ AnimInstance   Tom Looman.mp4 | Size:  (125.46 MB)
FileName :102 - Data Tables & Data Assets (Setup for Bot Spawns)   Tom Looman.mp4 | Size:  (72.91 MB)
FileName :103 - Soft References (Size Map, Reference Viewer)   Tom Looman.mp4 | Size:  (82.84 MB)
FileName :104 - Primary Assets & Async Loading (Asset Manager)   Tom Looman.mp4 | Size:  (103.11 MB)
FileName :105 - Cooking Content & Packaging   Tom Looman.mp4 | Size:  (56.42 MB)
FileName :106 - Profiling Basics & Stat Commands   Tom Looman.mp4 | Size:  (94.01 MB)
FileName :107 - Unreal Insights for CPU & LoadTimes   Tom Looman.mp4 | Size:  (91.53 MB)
FileName :108 - Fixing up log warnings and errors   Tom Looman.mp4 | Size:  (108.03 MB)
FileName :109 - Improving the SaveGame, Collisions & UI   Tom Looman.mp4 | Size:  (97.9 MB)
FileName :110 - WARPSQUAD Project Workflow Demo   Tom Looman.mp4 | Size:  (138.02 MB)
FileName :111 - Where to go next      Tom Looman.mp4 | Size:  (24.34 MB)
FileName :7 - Character Input & Rotations   Tom Looman.mp4 | Size:  (117.66 MB)
FileName :8 - Magic Projectile Attack   Tom Looman.mp4 | Size:  (161.27 MB)
FileName :9 - Assignment 1 (Character Setup, Magic Projectile, Explosive Barrel)   Tom Looman.mp4 | Size:  (6.65 MB)
FileName :112 - Programming with Subsystems (UGameInstanceSubsystem)   Tom Looman.mp4 | Size:  (40.44 MB)
FileName :113 - Extending Editor & Project Settings (UDeveloperSettings)   Tom Looman.mp4 | Size:  (33.6 MB)
FileName :10 - C++ Interfaces (Interacting with Actors)   Tom Looman.mp4 | Size:  (57.17 MB)
FileName :11 - ActorComponents & Collision Traces (InteractionComponent)   Tom Looman.mp4 | Size:  (212.5 MB)
FileName :12 - Animations and Timers (Improving the Attack)   Tom Looman.mp4 | Size:  (54.64 MB)
FileName :13 - What is Unreal's Blueprint.mp4 | Size:  (33.96 MB)
FileName :14 - Blueprint Interaction & Casting   Tom Looman.mp4 | Size:  (107.19 MB)
FileName :15 - Animating in Blueprint   Tom Looman.mp4 | Size:  (103.88 MB)
FileName :16 - Projectile Blueprint & Collision   Tom Looman.mp4 | Size:  (151.68 MB)
FileName :17 - Assignment 1 Solution Review   Tom Looman.mp4 | Size:  (54.51 MB)
FileName :18 - Hotreload Warning   Tom Looman.mp4 | Size:  (2.91 MB)
FileName :19 - Debugging C++ & Blueprints (Logging, Breakpoints, Drawing Debug Shapes)   Tom Looman.mp4 | Size:  (109.86 MB)
FileName :20 - Camera Changes & First UMG Widget (Crosshair)   Tom Looman.mp4 | Size:  (49.65 MB)
FileName :21 - Assignment 2 (Blackhole Projectile, Dash Ability, Targeting)   Tom Looman.mp4 | Size:  (70.39 MB)
FileName :22 - 'Asserts' for pro-active detection of bugs   Tom Looman.mp4 | Size:  (42.17 MB)
FileName :23 - Attribute Component (RPG-style)   Tom Looman.mp4 | Size:  (131.34 MB)
FileName :24 - Event-based principles with UMG (Health Change Events)   Tom Looman.mp4 | Size:  (134.01 MB)
FileName :24 - UMG with Data Bindings (Health Bar)   Tom Looman.mp4 | Size:  (87.77 MB)
FileName :26 - Animating UMG Widgets   Tom Looman.mp4 | Size:  (38.89 MB)
FileName :27 - Dealing Damage with Attributes (Explosive Barrel)   Tom Looman.mp4 | Size:  (29.47 MB)
FileName :28 - Intro & Projectile Collision Fix   Tom Looman.mp4 | Size:  (14.59 MB)
FileName :29 - Material Basics (Shaders)   Tom Looman.mp4 | Size:  (188.02 MB)
FileName :30 - Hit Flash Material & Driving Material parameters through C++   Tom Looman.mp4 | Size:  (94.75 MB)
FileName :31 - Simple Dissolve Materials (Textures)   Tom Looman.mp4 | Size:  (64.48 MB)
FileName :32 - Creating Re-usable Material Functions   Tom Looman.mp4 | Size:  (38.48 MB)
FileName :33 - Materials for User Interface (UMG)   Tom Looman.mp4 | Size:  (62.1 MB)
FileName :34 - Assignment 2 Solution Review   Tom Looman.mp4 | Size:  (92.03 MB)
FileName :35 - Creating Sound Cues   Tom Looman.mp4 | Size:  (53.62 MB)
FileName :36 - Animation Blueprints & Handling Player Death   Tom Looman.mp4 | Size:  (117.51 MB)
FileName :37 - Projected 3D UI (Damage Numbers)   Tom Looman.mp4 | Size:  (100.78 MB)
FileName :38 - Assignment 3 (Health - Damage, Audio, Projectiles, UI)   Tom Looman.mp4 | Size:  (33.44 MB)]
Screenshot
https://images2.imgbox.com/a6/d7/v1NRw3Hd_o.jpg



NitroFlare

Код:
https://nitroflare.com/view/BA25C046703D9F4/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part01.rar
https://nitroflare.com/view/7FE7503A7456D62/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part02.rar
https://nitroflare.com/view/52E15FC50BD6B3C/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part03.rar
https://nitroflare.com/view/F6E5632932A5171/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part04.rar
https://nitroflare.com/view/93141B7E4A67B44/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part05.rar
https://nitroflare.com/view/0D3A8E37527184F/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part06.rar
https://nitroflare.com/view/3D10D9FAE58B15B/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part07.rar
https://nitroflare.com/view/4CCA0044C57D334/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part08.rar
https://nitroflare.com/view/E1C84B36621E3D7/Professional.Game.Development.in.C%2B%2B.and.Unreal.Egnine.part09.rar