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Description:
V-RAYFORC4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. V-RayforC4D 3.7 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.7 operates under the same 3.7 core technology that has made V-Ray an industry-standard in visual effects, broadcast and architectural design projects for nearly 20 years. With a vaste lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame.

Please note there is NO R18 vray in this release:

Features:
V-Ray for Cinema 4D is a professional rendering system optimized for large productions and photo-realistic design projects.

QUALITY:
V-Ray comes with all the lighting, shading and rendering tools you need to create professional, photoreal imagery and animation.

POWER:
Built to handle your biggest projects and your toughest scenes - render anything and everything with the power of V-Ray.

SPEED:
Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

CREATIVE CONTROL:
V-Ray puts you in the driver's seat. Take control with V-Ray's versatile features and choose the best approach for your scenes.

DEEP CINEMA 4D INTEGRATION:
V-Ray's ultra-deep Cinema 4D integration keeps your workflow fluid, smooth and combines the best of both worlds.

INDUSTRY STANDARD:
Join independent artists and top studios across the globe using V-Ray daily to create world-class designs and visual effects.

System Requirements:
OS:Windows 8.1 Professional, and Windows 10 Professional
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file
Whats New

Build 5.00.44 (V-Ray 5, hotfix 2) (25 March 2021)

Improvements:
-VolumeGrid Preview Rollout for Cinema 4D - Velocity Streamlines
-Integrate V-Ray TexRamp texture
-Support for Cloner object with V-Ray Volume Grid in Cinema 4D

Bug fixes:
-Distributed rendering doesn't work correctly when rendering animations
-Wrong material assignment on objects with dynamic caches
-HairNextMtl doesn't work with bitmaps assigned to the diffuse color
-Materials get tiled when scaled even if "tile" setting is disabled in Attributes manager
-Image sequences are not rendered when used with the Cinema 4D bitmap
-Cinema 4D noise doesn't work when used in Blend Material
-Relative file paths do not work for non-texture assets
-Deformed geometry does not update in animation
-Motion blur only works for the first rendered frame
-The Distance texture is not affected by geometry with applied skin deformer
-Crashes on MacOS systems with more CPU cores
-Cloning Proxy objects doesn't copy the assigned materials
-Animated visibility of objects does not work

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