https://img70.pixhost.to/images/100/276863189_h6peh1f14y88.png


epub | 13.81 MB | English | Isbn:‎ B07FKFVTML | Author: Jared Halpern | Year: 2019

Description:

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game.

While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to be completed. If you live and breathe games and want to create them then 2D games are a great place to start. 
By focusing exclusively on 2D games and Unity's ever-expanding 2D workflow, this book gives aspiring independent game developers the tools they need to thrive. Various real-world examples of independent games are used to teach fundamental concepts of...

Category:Apple Developing & Programming, Apple Programming, Mobile Device Programming

download скачать from RapidGator

download скачать from DDownload