download скачать Free download скачать : Complete Game Development Series 04 - Making a Game with C++
mp4 | Video: h264,1280X720 | Audio: AAC, 44.1 KHz
Genre:eLearning | Language: English | Size:18.52 GB
Files Included :
1 Introduction.mp4 (88.78 MB)
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1 Implement the Health Component.mp4 (101.15 MB)
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2 Introduction to the Lambda and the Std Function Class.mp4 (57.38 MB)
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3 Enable Get Weak Pointer from This.mp4 (50.97 MB)
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4 Create the Delegate Class and the Bind Action Interface.mp4 (72.09 MB)
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5 Finish the Delegate Class.mp4 (120.72 MB)
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6 Using Team ID and Apply Bullet Damage.mp4 (160.93 MB)
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7 Hit Blink and Lerp Facilities.mp4 (116.72 MB)
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8 Create the Particle Class.mp4 (126.86 MB)
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9 Create the Explosion Class.mp4 (223.63 MB)
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1 110 Enemy and Vanguard.mp4 (160.71 MB)
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10 Create the Twin Blade Enemy.mp4 (105.43 MB)
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11 Create the Twin Blade Stage.mp4 (123.53 MB)
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12 Create the Wait Stage and Refine the Stage Cleanup Control.mp4 (146.17 MB)
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13 Create the Hexagon Enemy.mp4 (129.16 MB)
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14 Create the Hexagon Stage.mp4 (118.56 MB)
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15 Create the UFO Class.mp4 (111.98 MB)
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16 Create the UFO Stage.mp4 (158.42 MB)
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2 111 Create the Game Level One Class.mp4 (72.27 MB)
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3 112 Create the Base Interface of the Timer Manager.mp4 (87.96 MB)
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4 Implement the Timer Class and Issue the Callback.mp4 (155.74 MB)
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5 Create the Clear Timer Functionality.mp4 (128.58 MB)
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6 Refactor the Key of the Timers to Our Own Timer Handle Class.mp4 (155.54 MB)
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7 Create the Base Game Stage Class.mp4 (71.48 MB)
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8 Use the World to Manage the Stages.mp4 (96.41 MB)
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9 Create the Vanguard Stage.mp4 (241.63 MB)
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1 Implement the Three Way Shooter.mp4 (131.67 MB)
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2 Implement the Frontal Wiper.mp4 (97.84 MB)
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3 Create the Reward Class.mp4 (74.37 MB)
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4 Create the Reward Factory Functions.mp4 (139.8 MB)
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5 Spawn Rewards When Enemy Dies.mp4 (147.54 MB)
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6 Add Weapon Levels.mp4 (157.75 MB)
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7 Add the Player Class.mp4 (134.32 MB)
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8 Implement the Player Manager Class.mp4 (140.43 MB)
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9 Implement Player Respawning.mp4 (92.6 MB)
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1 Create the HUD Class.mp4 (68.31 MB)
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10 Add the Image Widget and Player Life Icon.mp4 (110.54 MB)
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11 Display the Life Count on the UI.mp4 (144.39 MB)
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12 Refactor the Casting to None Casting in the Reward Class.mp4 (102.57 MB)
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13 Display the Player Score.mp4 (152.86 MB)
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14 Add the Life Reward and Adjust Reward Spawn Rate.mp4 (100.31 MB)
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15 Layout the Basics Structure of the Button Class.mp4 (132.82 MB)
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16 Implement the Button Behavior and Click Event.mp4 (224.14 MB)
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17 Implement the Button Behavior and Click Event.mp4 (224.13 MB)
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18 Load the Game Level with the Main Menu.mp4 (166.37 MB)
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2 Handle HUD in the World Class.mp4 (149.46 MB)
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3 Create the Widget Base Class.mp4 (115.26 MB)
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4 Create the Text Widget Class and Load Font Through the Asset Manager.mp4 (123.34 MB)
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5 Refactor the Asset Manager Class.mp4 (79.48 MB)
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6 Add the Gameplay HUD and Show Frame Rate of the Game.mp4 (114.15 MB)
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7 Implement the Value Guage and Health Bar.mp4 (195.62 MB)
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8 Update Player Health to the Health Bar.mp4 (183.38 MB)
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9 143 Refine the Player Health Bar.mp4 (148.51 MB)
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1 Layout the Basic Facilities of the Chaos Stage.mp4 (79.77 MB)
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2 Finish the Chaos Stage.mp4 (199.16 MB)
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3 Add Player Invulnerable State.mp4 (128.68 MB)
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4 Add the Boss and Boss Stage Class.mp4 (110.35 MB)
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5 Add Boss Movement and Base Shooters.mp4 (84.42 MB)
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6 Add Different Stages to the Boss.mp4 (208.04 MB)
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7 Balance the Boss Difficulty.mp4 (112.65 MB)
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1 Add Game Over and Win UI.mp4 (207.17 MB)
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2 Reset Player and Physics System when Retarting.mp4 (158.73 MB)
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3 Test the Win State.mp4 (102.61 MB)
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4 Add the Backdrop Actor.mp4 (142.68 MB)
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5 Create the Background Layer Class.mp4 (108.55 MB)
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6 Load Textures and Initialized the Sprites with Random Textures.mp4 (77.64 MB)
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7 Random Sprite Transform and Velocity.mp4 (96.58 MB)
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8 Setup Moving and Rendering of the Sprites.mp4 (125.21 MB)
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9 Add the Planets and Meteors Background Layer.mp4 (150.27 MB)
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1 Use Homebrew to Install Git and CMake on MacOS.mp4 (51.62 MB)
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2 Build Our Game on MacOS.mp4 (197.24 MB)
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3 Final Touches.mp4 (45.32 MB)
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1 Final Remarks.mp4 (13.34 MB)
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1 Install Visual Studio and C++.mp4 (58.58 MB)
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10 Inputs.mp4 (77.2 MB)
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11 If Statement.mp4 (95.16 MB)
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12 Foor Loop.mp4 (101.13 MB)
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13 Using Foor Loop with Arrays and Vectors.mp4 (96.93 MB)
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14 While and Do While Loop.mp4 (43.59 MB)
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15 Switch and Enum Types.mp4 (108.44 MB)
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16 Simple Tasks 01 Convert Miles to Kilos.mp4 (74.4 MB)
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17 Simple Tasks 02 Odd or Even Number.mp4 (68.45 MB)
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18 Simple Tasks 03 Count Repeated Words 01 Clean up Input.mp4 (108.45 MB)
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19 Simple Tasks 03 Count Repeated Words 02 Count the Words.mp4 (67.2 MB)
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2 Our First Project, Visual Studio and the Entry Point.mp4 (42.86 MB)
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20 Simple Tasks 04 Find the Smallest Number.mp4 (60.11 MB)
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21 Simple Task 05 The Bubble Sort Algorithm.mp4 (120.72 MB)
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22 Fundamentals of Functions.mp4 (99.34 MB)
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23 Pass by Reference and the const keyword.mp4 (98.72 MB)
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24 Basics of Templates.mp4 (89.47 MB)
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25 Variadic Templates and Template Specialization.mp4 (133.5 MB)
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3 The Hello World Program, Statements and include.mp4 (38.42 MB)
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4 Variables.mp4 (60.57 MB)
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5 Other Variable Types and Details about Variables.mp4 (122.72 MB)
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6 Baiscs of Array.mp4 (65.36 MB)
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7 The Vector Type.mp4 (119.97 MB)
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8 The Map Type.mp4 (72.67 MB)
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9 Operators.mp4 (114.71 MB)
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1 Building Stages of a Program and Multiple files.mp4 (81.03 MB)
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2 Header Files and Inlines.mp4 (117.72 MB)
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3 Separate Utility Code into A Library Project.mp4 (90.37 MB)
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4 Link the Utility Library.mp4 (74.38 MB)
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5 Link the Utility Library with DLL.mp4 (147.13 MB)
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6 Package and Use Our Library in Other Solutions.mp4 (65.52 MB)
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1 Basic Structure of Memory.mp4 (70.47 MB)
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10 Weak Pointer.mp4 (145.59 MB)
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2 Pointers.mp4 (66.9 MB)
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3 Debugging and Detailed Examination of Pointers.mp4 (212.66 MB)
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4 The Array Type and Pointer.mp4 (90.02 MB)
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5 The Stack Memory.mp4 (84.22 MB)
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6 The Heap Memory.mp4 (181.6 MB)
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7 Access Violation and Memory Leaks.mp4 (142.39 MB)
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8 Unique Pointer.mp4 (81.08 MB)
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9 Shared Pointer.mp4 (119.24 MB)
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1 Basics of Classes.mp4 (66.66 MB)
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10 Deep Copy and the Move Semantic.mp4 (138.39 MB)
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11 The Copy Assignment Operator.mp4 (94.41 MB)
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12 Operator Overloading.mp4 (95.44 MB)
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13 Move Assignment Operator and the Big Five.mp4 (106.01 MB)
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14 Move Class to Header and Cpp Files.mp4 (105.98 MB)
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15 Template Classes.mp4 (182.27 MB)
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16 Binary Operators and the Issue with the Friend Keyword.mp4 (124.13 MB)
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17 The Static Keyword in Class.mp4 (81.54 MB)
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2 Constructors.mp4 (109.64 MB)
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3 Destructors.mp4 (70.76 MB)
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4 Member Functions and Setter and Getter Pairs.mp4 (108.37 MB)
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5 The Const Keyword in Classes.mp4 (75.25 MB)
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6 Basics of Inheritance.mp4 (99.24 MB)
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7 The Protected Keyword and Function Overriding.mp4 (122.02 MB)
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8 Poly Morphism and Pure Virtual Functions.mp4 (74.69 MB)
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9 Problems with Shallow Copy.mp4 (100.19 MB)
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1 Git and GitHub.mp4 (68.94 MB)
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2 Basic History Tracking with Git.mp4 (72.3 MB)
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3 Basics of Branches.mp4 (62.35 MB)
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4 Reset the History and Reflog.mp4 (41.62 MB)
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5 Revert Commits.mp4 (74.23 MB)
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6 Merge Conflict.mp4 (64.69 MB)
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7 Push our Repo to GitHub.mp4 (48.47 MB)
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8 Update Local and Remote Repositories with Push and Pull.mp4 (81.57 MB)
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9 Git Ignore.mp4 (58.46 MB)
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1 Install CMake.mp4 (39.43 MB)
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10 Entry Point and Separate Engine and Game Code.mp4 (133.81 MB)
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11 Create the Core and the Logging Macro.mp4 (95.88 MB)
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12 Defining Common Data Types.mp4 (105.65 MB)
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13 Implement the World Class.mp4 (126.2 MB)
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14 Implement the Actor Class.mp4 (101.1 MB)
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15 The Object Class and Handle Object Destruction.mp4 (99.22 MB)
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16 Add Rendering Sprite to Actor.mp4 (152.2 MB)
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17 Use a Config File to Setup Asset Path.mp4 (136.59 MB)
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18 Create the Asset Manager.mp4 (136.33 MB)
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19 Setup Asset Clean Cycle.mp4 (94.45 MB)
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2 Using CMake to Make Our Project.mp4 (80.74 MB)
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20 Implement the Actor Transformation Interface.mp4 (155.22 MB)
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3 Add Light Years Game Project.mp4 (52.32 MB)
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4 Refactor the CMake Source Files and Setup Git.mp4 (80.27 MB)
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5 Fetch SFML to Our Project.mp4 (120.51 MB)
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6 Add Post Build Command to Copy Shared Libraries to Build Target.mp4 (139.01 MB)
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7 Setup the Application Class.mp4 (132.57 MB)
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8 Setup the Game Loop.mp4 (74.01 MB)
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9 Setup the Rendering.mp4 (64.33 MB)
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1 Create the Spaceship Class.mp4 (90.64 MB)
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2 Player Spaceship and Move Input.mp4 (117.21 MB)
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3 Normalize Player Input.mp4 (90.06 MB)
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4 Prevent Player from Going Beyond the Window.mp4 (71.79 MB)
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1 Basic Shooting Mechanics.mp4 (119.01 MB)
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2 Create the Bullet Class and Spawn the Bullets.mp4 (127.85 MB)
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3 Bullet Destruction and Actor Clean Cycle.mp4 (101.43 MB)
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4 Fetch the Box2D Physics Engine.mp4 (72.42 MB)
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5 Add the Physics System.mp4 (57.07 MB)
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6 Create the Add Listener Function.mp4 (162.72 MB)
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7 Setup Actor Physics Initialization.mp4 (118.1 MB)
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8 Connect Overlap Events.mp4 (151.42 MB)
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9 100 Implement Physics Body Removal.mp4 (98.46 MB)
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