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Asynchronous Programming Design Patterns - C/C++ | Udemy [Update 07/2023]
English | Size: 1.9 GB
Genre: eLearning[/center]

System Programming, C/++, Multithreading Concepts, Thread Synchronization, Operating System Project Courses, Event Loops

What you'll learn
The Art of Asynchronous Programming
How to Communicate in an Asynchronous way
Writing a Computation Scheduler
Reducing Multithreaded Application to Single Threaded
Designing and Implementing Asynchronous Software's
Implementing Concurrency in a Single Threaded Applications
Event Loop Design and Implementation
Implementing blocking and Non-Blocking Calls

30 Nov 2023 - This Course is under Development

Welcome to the World of Asynchronous Programming!!

Asynchronous programming is used anywhere where your application interacts with other external entities - be it other threads, other processes. This world by its nature is Asynchronous. Asynchronous literally means - anything can happen anytime - unpredictable. How do you write software through Asynchronous programming? That's what we shall be going to learn in this course.  Big software projects of reasonable sizes are Asynchronous. Software projects leave their synchronous boundaries the moment it starts integrating and communicating with external entities or go multithreaded.

Asynchronous programming is widely used in Distributed Systems, Networking Protocols, Distributes Databases, etc.

The prerequisite of this Course :

Know Thread Synchronization Concepts - Mutexes and Condition Variables ( any thread library, but we will be using pthreads )

C or C++ in preferable, but if your fav language is any other mainstream language then also it is ok. Borrow the concepts and implement it in your fav language.

Comfortable with basic Data structures such as Linked-List.

Zeal to learn and excel - beyond what Crowd is doing ( DS/ALGO/CP )

The end product of this Course shall be a mini library yet very powerful library which allows you do develop software through Asynchronous programming.

Course Difficulty Level :

The Course is level is Intermediate to Advanced. Very beginners pls refrain from enrolling into the Course.

Software Designing Problems to Address in this Course :

Problem 1. Simulating Concurrency in Single-Threaded Programs

problem 2. Reducing Multi-threaded Programs to Single Threaded

Problem 3. Work Deferrals

Problem 4. Asynchronous Communication

Problem 5. Queuing and Processing Incoming Network Packets

OLD Table Of Contents :

1. What is Synchronous Programming?

2. What is Asynchronous Programming?

3. When to use Asynchronous Programming?

4. Pre-requisites

5. Developing an Asynchronous Programming based Project

6. Adding a CLI user Input

7. Adding Listener Threads

8. Adding Timer

9. Adding Periodic Advertisements

10. Analyzing Problems in the projects

11. Designing Event Dispatcher ( Also Called Event Loop ) ( ED )

12. Integrating Event Dispatcher to the Project

13. Serializing User CLI input using ED

14. Serializing Timer Internal events using ED

15. Serializing Packet Processing using ED

16. Serializing Periodic Advertisements

17. Event Distribution using ED

18. Progressive Partial Processing using ED

19. Analyzing our Project

20. Futures and Promises

21. Promises Pipeline and Combinators

22. Thread Pools

23. Synchronous Vs Asynchronous Vs Concurrency

24. Creating Worker Threads for expensive work

Good luck ! Happy Learning.

After doing this course You would understand :

Problems with Synchronous programming

Design and Implement Asynchronous Application/Softwares

What type of applications/softwares must not be multi-threaded

What type of applications/softwares must be asynchronous

Say good bye to locking and thread synchronization for forever.

The Concepts you would learn in this course are portable to other programming languages of your choice

Who this course is for:
Warning : Not for Absolute beginners in Programming
Who want to take their programming Skills from Beginner to Professional Level
Final year students looking to crack the Interview Questions on OS, Multithreading Concepts

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