Behavioral Design Patterns in Kotlin
.MP4, AVC, 1920x1080, 30 fps | English, AAC, 2 Ch | 4h 28m | 1.04 GB
Instructor: Kevin Jones
Patterns are the fundamental design and communication toolkit of programmers. This course will teach you the classic Gang of Four behavioral patterns but with implementations in Kotlin.
[b]What you'll learn[/b]
Patterns are the common language of software developers. In this course, Behavioral Design Patterns in Kotlin, you will learn 'Gang of Four' structural design patterns.
First, you will explore why you should use patterns in your code. Then, you will dive into the patterns such as Visitor and Memento. Finally, you will learn to build code examples of each pattern in Kotlin.
By the end of this course, you will understand the behavioral design patterns as outlined by the Gang of Four, and know how to implement them in Kotlin and use them in your code.
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