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Free download скачать Artstation - Model and Texture A Game Asset - Full Process

"Model and Texture A Game Asset - Full Process" is a comprehensive tutorial that walks you through the complete workflow of creating a game asset. You will learn how to build an optimized 3D model, texture it professionally, and render it in real-time.

This tutorial begins with creating a high-resolution Sub-D model, converting it into a game-ready asset with efficient UV mapping, and texturing it in Substance Painter. Finally, you'll learn how to render the model in Marmoset Toolbag and add a unique holographic animation.

What You Will Learn 
✅ Creating a high-resolution model using SubD modeling 
✅ Converting a high-poly model into a game-ready asset 
✅ UV Mapping and optimizing UV space 
✅ Baking Normal Maps with Substance Painter 
✅ Adding textures and decals in Substance Painter 
✅ Rendering a sci-fi crate in real-time using Marmoset Toolbag 
✅ Creating a holographic animation in Toolbag 

Course Details 
�� Duration: Over 10 hours of video tutorials 
�� Playback Speed: Normal speed (No time-lapse or fast-forward) 
��️ Audio Commentary: Real-time explanations in English 
��️ Software Used: 
   - Maya (Modeling) 
   - Substance Painter (Baking & Texturing) 
   - Marmoset Toolbag (Real-time Rendering) 
�� Additional Files: Includes the final Marmoset Toolbag scene with the sci-fi crate and all necessary textures 

More Information 
Official Page: Click here 
Category: Digital Art & 3D Design  , Game Development

If you're looking to master game asset creation, this tutorial is perfect for you! ��

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