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The Ultimate C++ Unreal Engine 5 & AI Game Dev Course | Udemy [Update 01/2025]
English | Size: 14.77 GB
Genre: eLearning[/center]

Master Unreal Engine 5 Game Development with C++ and Build Advanced AI Systems Using Behavior Trees and C++ Classes

What you'll learn
Build a strong foundation in C++ programming, progressing to advanced concepts for use in Unreal Engine 5.
Understand how to integrate C++ with Unreal Engine 5 to create powerful gameplay systems.
Build complete game mechanics using C++, including movement, shooting, health, and damage systems.
Master object-oriented programming concepts like classes, inheritance, polymorphism, and virtual functions.
Use Actor, Pawn, and Character classes effectively within Unreal Engine to create dynamic characters.
Create and control intelligent enemies using AI Controllers, Behavior Trees, and Blackboards.
Design and develop a complete shooter game using Unreal Engine 5 and C++.
Full AI control people
AI control cars
Create vehicle AI systems that allow cars to drive, take damage, and explode dynamically.
Car driving
Car damage effect, exploding and spawning old damaged car after shooting the car
Strong AI police system
Creating final project
Implement advanced AI features such as line of sight, shooting decisions, and damage responses.
Learn to use Navigation Mesh and pathfinding systems to control AI movement.
Work with animation blueprints, blend spaces, and state machines to create realistic character movement.
Use C++ to spawn actors, control components, and manage game logic.
Build interactive UI elements like health bars, HUDs, and game over screens using widgets.
Game HUD, Health bar, Loser screen widget, field of view of camera and enemy health bar
Develop and polish a complete game project that includes AI enemies, player mechanics, sound, and effects.
Gain the confidence to build your own AI-driven games using C++ and Unreal Engine 5 from scratch.

This is your complete, all-in-one course for learning AI game development with Unreal Engine 5 and C++ - starting from the very basics and progressing all the way to advanced systems. Whether you're a beginner with no prior experience or an intermediate developer looking to go deeper, this course is designed to equip you with both foundational knowledge and practical game development skills.

-  Why This Course?

C++ is one of the most powerful programming languages in the world, used in systems, games, and high-performance applications. Unreal Engine 5 is the industry-standard engine behind Fortnite, Borderlands 3, Star Wars Jedi: Fallen Order, and many more. Combining the power of C++ with UE5 gives you unmatched control, speed, and performance in your games - and in this course, you'll learn how to do exactly that.

We'll start with C++ from scratch, then dive into Unreal Engine 5 basics, and finally go deep into AI programming, game mechanics, and game systems.

  - What You'll Learn

Section 1: C++ Programming for Game Developers

Writing your first C++ program

Understanding compilation, errors, and debugging

Variables, constants, arrays, expressions, and statements

Conditional logic: if-else, switch, loops

Functions and recursion

Memory management: pointers, smart pointers, references

Object-Oriented Programming: classes, inheritance, polymorphism

Virtual functions and VTables

Enumerations, structs, namespaces

Static vs dynamic casting

Advanced memory handling and hazards

Bonus: Build a "Secret Maker" program using pure C++

Section 2: Unreal Engine 5 Essentials

Installing Unreal Engine 5

Navigating the UE5 interface

Viewport settings, transformation tools, and camera controls

Materials, textures, lighting, and Lumen

Creating landscapes and applying Megascans assets

Using the Foliage System to bring your world to life

Section 3: C++ with Unreal Engine 5 - Build a Simple Car Game

Creating C++ classes in UE5

Actor vs Pawn vs Character classes

Working with Actor Components

Forward declarations and UPROPERTY

Mesh, camera, and spring arm setup

Enhanced Input System

Logging with UE_LOG

Movement and rotation using Delta Time, FVector, and FRotator

Section 4: Building a Game World

Creating a complete game map

Level design and optimization tips

Section 5: Creating a Shooter Game (with C++)

Character setup and movement

Animation Blueprints and Blend Spaces

Spawning and attaching actors

Implementing shooting mechanics with line tracing

Taking and dealing damage with virtual functions

Health, death, and animation triggers

Section 6: AI Programming in UE5 (with C++)

AIController class and SetFocus

Navigation Mesh (NavMesh)

AI Movement using MoveToActor and LineOfSightTo

Introduction to Behavior Trees

BT Tasks, Decorators, and Blackboard

Creating custom BTTaskNodes

AI shooting and combat behavior

Using FCollisionQueryParams

Section 7: Game Polish and UX

GameMode and PlayerController setup

Adding UI elements using Widgets

Health bars and Game HUDs

Custom game over screens

FOV camera effects and state machines

Section 8: Advanced AI Systems

Fully controllable AI humans with logic

Smart AI vehicles with driving capabilities

Car damage and explosion effects

Spawning damaged vehicles

Advanced enemy behavior with combat logic

Section 9: Finalizing the Game

Final game structure and integration

Sound effects and polish

Performance tips

Preparing for packaging

- Who Is This Course For?

Aspiring game developers who want to master C++ in Unreal Engine 5

Unreal Engine users who want to go deeper into programming and AI

Students, hobbyists, and professionals looking to build powerful game systems

Anyone interested in learning how AAA-quality games are built

- By the End of This Course, You Will:

Be confident in using C++ to develop gameplay and AI systems in UE5

Understand how to create both simple and advanced AI behaviors

Build shooter mechanics, animation systems, damage systems, and full game maps

Finish with a complete, polished AI-driven game project you can show in your portfolio

Who this course is for:
Aspiring game developers who want to master C++ in Unreal Engine 5
Unreal Engine users who want to go deeper into programming and AI
Students, hobbyists, and professionals looking to build powerful game systems
Anyone interested in learning how AAA-quality games are built

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