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Creating Advanced Trim Sheet Textures For Games
Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 19.45 GB | Duration: 14h 39m

Learn how a professional environment artist works when creating complicated trim sheets for games.

What you'll learn

Learn how to use timesheets to texture entire environments

Learn how to model large scale modular assets

Learn how to setup environments in Unreal Engine 5

learn how to do lighting for environments in Unreal Engine 5

Requirements

Knowing the basics of a 3d modeling application, Substance painter & Unreal Engine is recommended

Description

Creating Advanced Trim Sheets for GamesLearn how a professional environment artist works when creating complicated trim sheets for games. You will learn how to create an entire environment using one single trim sheet texture. Including planning, blockout creation, trim sheet modeling, baking and texturing, final asset creation and UV unwrapping, unreal engine environment setup, lighting, and final presentation.Environment art based on the amazing concept art from Stas YurevMAYA, SUBSTANCE PAINTER, AND UNREAL ENGINE 5All the modeling will be done in Maya 2022, The trim sheet baking will be done using marmoset toolbag, final texturing using Substance 3D Painter and our planning and additional details will be done using Photoshop. The final environment setup will be done in Unreal Engine 5.At the end of this course, you will have a deep understanding of how to create trim sheets for games. Along with how to do modular modeling, interior environment lighting and post effects, and much more!14.5 HOURS!This course contains over 14.5 hours of content - You can follow along with every single step - The course does enclose a few small-time lapses, this is just to speed up very repetitive tasks, the rest is done in real-time.We will start by doing our environment planning and creating the blockout. Then we will put our full focus on creating trim sheets (If you only want to learn about trim sheets, you can just skip to this part) The trim sheets will be created partly in Maya and the rest in Substance Painter.After that, we will turn our blockout models into final and UV unwrap them on our trim sheet. Then we will get everything into unreal engine, create a special material with a lot of flexibility, do our scene lighting and post effects and after that, we will balance our trim sheet texture to work perfectly with our scene and do some final scene polish.SKILL LEVELThis game art tutorial is perfect for students who have familiarity with a 3d Modeling tool like Maya, Substance Painter, and Unreal Engine - Everything in this tutorial will be explained in detail and can also be replicated in 3ds max or blender as long as you know this software. However, if you have never touched any modeling or texturing tools before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on YouTube or paid on this very website)TOOLS USEDMaya 2022Substance 3D PainterUnreal Engine 5Marmoset Toolbag 4 (can be replaced with Painter)PhotoshopYOUR INSTRUCTOREmiel Sleegers is a senior environment artist and owner of FastTrack Tutorials. He's worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.

Overview

Section 1: Course

Lecture 1 Planning

Lecture 2 Creating our blockout Part1

Lecture 3 Creating our blockout Part2

Lecture 4 Creating our blockout Part3

Lecture 5 Creating our blockout Part4

Lecture 6 Creating our blockout Part5

Lecture 7 Creating our blockout Part6

Lecture 8 Doing Our Trim Sheet Planning

Lecture 9 Creating Our Trim Sheet Part1

Lecture 10 Creating Our Trim Sheet Part2

Lecture 11 Creating Our Trim Sheet Part3

Lecture 12 Creating Our Trim Sheet Part4

Lecture 13 Creating Our Trim Sheet Part5

Lecture 14 Baking Our Trimsheet And Setting Up Our Painter Project

Lecture 15 Texturing Our Trim Sheet Part1

Lecture 16 Texturing Our Trim Sheet Part2

Lecture 17 Texturing Our Trim Sheet Part3

Lecture 18 Texturing Our Trim Sheet Part4

Lecture 19 Creating Our Final Models Part1

Lecture 20 Creating Our Final Models Part2

Lecture 21 Creating Our Final Models Part3

Lecture 22 Creating Our Final Models Part4

Lecture 23 Creating Our Final Models Part5

Lecture 24 Creating Our Final Models Part6

Lecture 25 Creating Our Final Models Part7

Lecture 26 Creating Our Final Models Part8

Lecture 27 Creating Our Final Models Part9

Lecture 28 Creating Our Final Models Part10

Lecture 29 Creating Our Final Models Part11

Lecture 30 Creating Our Final Models Part12

Lecture 31 Creating Our Final Models Part13

Lecture 32 Creating Our Final Models Part14

Lecture 33 Creating Our Final Models Part15

Lecture 34 Creating Our Final Models Part16

Lecture 35 Creating Our Final Models Part17

Lecture 36 Doing Our First Lighting Pass

Lecture 37 Balancing Our Material Part1

Lecture 38 Balancing Our Material Part2

Lecture 39 Polishing Our Environment Part1

Lecture 40 Polishing Our Environment Part2

Lecture 41 Creating Our Crate Part1 - Timelapse

Lecture 42 Creating Our Crate Part2 - Timelapse

This course is perfect for intermediate to advanced 3d artists

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Код:
https://ddownload.com/ln7no8l09yzl/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part1.rar
https://ddownload.com/991o47qeenic/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part2.rar
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https://ddownload.com/bhyj19ortcy8/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part6.rar
Код:
https://rapidgator.net/file/44a6f5fa4d8e1e4bd8b4e52302984c0f/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part1.rar
https://rapidgator.net/file/6b9eca9a38b30db4868e20f8bb806d37/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part2.rar
https://rapidgator.net/file/bd100635734c9800726c0214b3fb49cf/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part3.rar
https://rapidgator.net/file/0f2143bab4209275fa42b45ff1e686a3/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part4.rar
https://rapidgator.net/file/149ffbab9f6aa5af0d14d21ab8a9ba7d/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part5.rar
https://rapidgator.net/file/c9eb44f3ef82993288583f158c2117f1/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part6.rar

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Код:
https://nitroflare.com/view/0FC0905B84AEF15/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part1.rar
https://nitroflare.com/view/5E8B61DA50E6050/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part2.rar
https://nitroflare.com/view/51439744D0C01F7/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part3.rar
https://nitroflare.com/view/C4177059C824A5E/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part4.rar
https://nitroflare.com/view/91380AEBC45E963/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part5.rar
https://nitroflare.com/view/966A8C40089BAAC/yxusj.Udemy.Creating.Advanced.Trim.Sheet.Textures.for.Games.part6.rar