
21.7 GB | 48min 19s | mp4 | 2560X1440 | 16:9
Genre:eLearning |Language:English
Files Included :
1 Introduction.mp4 (46.61 MB)
2 Creating Your First PBR Material in Unreal Engine 5.mp4 (204.14 MB)
3 Creating Anisotropic Brushed Metal Materials.mp4 (121.95 MB)
4 Creating Texture-Based Materials.mp4 (112.64 MB)
5 BPR Texture Controls.mp4 (210.09 MB)
6 Using Switch Parameters for Color and Texture Control.mp4 (210.1 MB)
7 Controlling Normal Map Intensity.mp4 (94.28 MB)
8 Creating Realistic Material Imperfections.mp4 (297.53 MB)
9 Refining Material Imperfections with Texture Masks.mp4 (90.08 MB)
10 Creating Advanced Texture Controls.mp4 (292.11 MB)
11 Building a Reusable Master Material.mp4 (162.03 MB)
12 Optimizing Materials with Channel Packed Textures.mp4 (87.68 MB)
13 Controlling UV Tiling.mp4 (221.24 MB)
14 Creating a Reusable UV Transform Material Function.mp4 (355.64 MB)
15 Blending Materials with Masks and Lerp.mp4 (218.53 MB)
16 Creating Water Puddles with Mask Blending.mp4 (493.61 MB)
17 Creating Parameter-Based Material Blending.mp4 (277.74 MB)
18 Height-Based Material Blending Using Displacement Masks.mp4 (238.69 MB)
19 Creating Separate UV Controls for Blended Materials.mp4 (225.96 MB)
20 Using Default Values in Material Functions.mp4 (66.15 MB)
21 Creating Ground and Grass Blending with Noise Masks.mp4 (223.76 MB)
22 Adding Invert Mask and Blend Contrast Controls.mp4 (89.04 MB)
23 Creating a Paintable Environment Material.mp4 (787.98 MB)
24 Adding Water Normal and Water Surface Controls.mp4 (105.87 MB)
25 Dressing the Environment Scene with Assets.mp4 (57.26 MB)
26 Organizing Material Parameters for a Customizable Environment Material.mp4 (110.97 MB)
27 Understanding World-Aligned Projection.mp4 (338.25 MB)
28 Blending Assets with Ground Using World-Aligned Projection.mp4 (313.59 MB)
29 Creating Reusable Asset Blend Material Instances.mp4 (112.34 MB)
30 Using Material Functions and Global Controls for Ground Blending.mp4 (398.38 MB)
31 Combining Ground Texture and Normal into One Material Function.mp4 (124.74 MB)
32 Building a Complete PBR Master Material.mp4 (369.62 MB)
33 Creating Reusable Texture Controls for a PBR Master Material.mp4 (317.7 MB)
34 Adding Dirt and Imperfection Controls to a PBR Master Material.mp4 (404.92 MB)
35 Adding Detail Normal and Imperfection Blend Controls.mp4 (249.65 MB)
36 Organizing Material Graphs with Comments and Named Reroute Nodes.mp4 (216.98 MB)
37 Creating Reusable Material Functions for Material Blending.mp4 (240.22 MB)
38 Creating Grass and Ground Material Functions with Alpha Controls.mp4 (208.18 MB)
39 Using Displacement Masks for Height-Based Material Function.mp4 (156.03 MB)
40 Creating Paintable Water Puddles with Material Attributes.mp4 (211.89 MB)
41 Refining Ground Blending and Paintable Puddles.mp4 (55.32 MB)
42 Height-Based Material Attribute Blending with Vertex Paint.mp4 (124.7 MB)
43 Creating Seamless Tileable Textures for Unreal Engine Materials.mp4 (269.47 MB)
44 Reducing Texture Repetition with Distance Blending.mp4 (422.72 MB)
45 Advanced Height-Based Material Blending.mp4 (160.93 MB)
46 Enhancing Material Functions with Displacement and Normal Controls.mp4 (170.03 MB)
47 Creating Reusable Distance Blend Material Functions for Multiple Surface Types.mp4 (4.89 MB)
48 Swapping Material Functions for Different Surface Blends.mp4 (50.72 MB)
49 Creating a Landscape Material with Material Functions.mp4 (230.74 MB)
50 Creating Auto Landscape Materials Using Height and Slope.mp4 (340.09 MB)
51 Adding Snow Blending and Landscape Grass Output.mp4 (193.69 MB)
52 Adding Automatic Grass and Rocks with Landscape Grass Output.mp4 (334.08 MB)
53 Creating Procedural Landscapes with Landmass.mp4 (1.31 GB)
54 Creating Realistic Glass Material.mp4 (114.82 MB)
55 Creating Frosted Glass with Spiral Blur.mp4 (239.59 MB)
56 Creating a Realistic Single Layer Water Material.mp4 (1.03 GB)
57 Creating Animated Waterfalls and Procedural Forest.mp4 (797.94 MB)
58 Creating Procedural Forest Part 1.mp4 (619.97 MB)
59 Creating Procedural Forest Part 2.mp4 (619.87 MB)
60 Vertex Paint, Mesh Paint, and Texture Paint.mp4 (807.87 MB)
61 Runtime Virtual Texture (RVT) Landscape, Asset & Road Blending.mp4 (1.37 GB)
62 Creating a Realistic Frozen Lake Material with Substrate.mp4 (489.29 MB)
63 Creating a Realistic Iceberg Material with Substrate.mp4 (1.12 GB)]
Screenshot
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DDownload
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NitroFlare
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