Autodesk Maya 2018.1 Update | 1.6 Gb
Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, has released an update (SP1) to Maya 2018. Bring your imagination to life with Autodesk Maya 3D animation, modeling, simulation, and rendering software. Maya helps artists tell their story with one fast, creative toolset.
The following list contains bug numbers and corresponding descriptions for issues fixed in this release.
Animation
MAYA-85426 Wire deformer twist no longer causes partial rebind.
MAYA-84912 Decompose Matrix node no longer ignores inputRotateOrder.
MAYA-86017 Graph Editor : You can now manipulate points on a motion trail with the Graph Editor open.
MAYA-84902 GraphEditor : Deleting keyframes from a referenced file no longer causes Maya to crash.
MAYA-85898 Motion Trails : Translating keys on Motion Trails has been made easier.
MAYA-85878 Constraints: Parent constraint's lock output now works correctly.
MAYA-85516 Constraints : Creating tangents now works correctly.
MAYA-85333 A regression in Python keyframe command since Maya 2017 Update 3 has been fixed.
MAYA-85130 The Deform menu no longer recreates itself each time it is displayed.
MAYA-85065 The Wire deformer's Dropoff distance is now limited correctly in both the Attribute Editor and ChannelBox.
MAYA-84943 Infinity values on curves no longer cause Maya to hang when trying to copy keys.
MAYA-84507 Playback performance improved on scenes with many constraints.
MAYA-84420 Scrubbing timeline in scenes where meshes have no UV assignments no longer causes Maya to crash.
Core Architecture
MAYA-85332 Paths in sys.path are now added in order.
MAYA-85264 QT Designer included in Maya now launches correctly.
MAYA-84997 Qt 5.6.1 provides ABI compatibility
MAYA-84167 PySide2 : Widget position no longer top left of display when calling resize from showEvent
MAYA-83565 Qt5 : QComboBox: Corrected index (string) in activated() signal if QCompleter has different model
MAYA-81014 Using QtWebEngineWidgets in PySide2 no longer causes instabilities.
MAYA-85669 Importing channel data no longer causes Maya to crash
I/O
MAYA-85327 Referenced fbx file now loads after being moved.
Modeling
MAYA-85840 Selecting NURBS Curves in Component Mode no longer causes Maya to hang.
MAYA-85767 Boolean operations properly create supporting edges.
MAYA-85641 Changing propagation in Use Constraints Options no longer causes Maya to crash.
MAYA-85490 Sculpting on high valence mesh no longer causes Maya to hang.
MAYA-85478 Sculpting a mesh with Volume Falloff and Topological Symmetry no longer causes Maya to crash.
MAYA-85060 Weld certain vertices using the Target Weld tool is now more consistent.
MAYA-85057 Enabling Quad Draw no longer slows down Maya with certain meshes.
MAYA-85050 UV layout no longer updates to different location when UV is moved or new UV Set is created.
MAYA-85042 Multi-cut Slice is now properly constrained in vertex mode.
MAYA-85048 Softer transition in Vertex Color Transparency between two UV sets using a layered texture
Motion Graphics
MAYA-85825 MASH Dynamics : All channels in Channel Random now working.
MAYA-85179 MASH : Fixed a memory leak when playing / scrubbing the Time Slider.
Rendering
MAYA-85656 / MAYA-85154 Sets now work correctly with Render Setup
MAYA-84123 The issue where the Color Chooser, when in RGB mode, incorrectly changes the value of an unselected material is now fixed.
MAYA-70361 Previously, if you choose not to install Arnold for Maya, a warning appears upon starting Maya or starting a new scene, indicating that the Maya Software renderer will be used instead. You can now prevent this message from appearing again by setting the environment variable MAYA_NO_WARNING_FOR_MISSING_DEFAULT_RENDERER=1.
MAYA-84905 All nodes that have a Color attribute are color managed by default. This includes the file texture node, image plane node, and others. You can disable color management by selecting Raw as the color space, and enabling Ignore Color Space File Rules.
UI
MAYA-86189 Hotbox no longer pops briefly at the top left of the monitor in some Windows configurations.
MAYA-86014 Hotkey Editor : Add to Recent Commands List feature now works correctly.
MAYA-85889 Removed usage of deprecated Qt function: QPixmap::grabWindow
MAYA-85877 Can change the active viewport by clicking the menubar in the Viewport.
MAYA-85781 Crash no longer deletes custom hotkeys in Prefs / Hotkeys
MAYA-85766 Floating Attribute Editor or Channel Box appears in front of other floating windows when using assigned « open windows » hotkeys.
MAYA-85622 Maya now launches in Chinese on simplified Chinese Mac OS 10.12
MAYA-85473 Floating windows no longer get in the way during a render
MAYA-85429 Mac : Minimized floating panels no longer appear on top of other apps.
MAYA-85394 Render View no longer needs forced update after File > Open Scene
MAYA-85217 MAYA 2017 shelf icons are drawn at consistent sizes
MAYA-85135 The '%' character no longer breaks Shelf Popup Menu Item Python commands
MAYA-85068 Hotbox works on secondary display port Mac OS 10.9 with Mission Control Separate Spaces
MAYA-84998 Reduced lag in modeling operation / viewport interactions (Hypershade/UV Editor performance)
MAYA-74818 Workspaces : Blue Dock Line no longer gets left behind after docking
Viewport
MAYA-86034 Fixed occasional crash into OGS selection code
MAYA-85663 MPxDrawOverride::excludedFromPostEffects() no longer affected by Depth of Field in Viewport 2.0.
MAYA-85202 Change Opacity of DirectX11 shader with Transparency Algorithm=Weighted Average no longer causes Maya to crash
Autodesk Maya 2018.1 Update Open Source Components: here
https://knowledge.autodesk.com/sites/default/files/Maya_2018.1_Update_OpenSourceComponents_enu.htm
About Autodesk Maya 2018. With new enhancements and an ongoing focus on stability, Autodesk Maya 2018 software helps artists work faster and more efficiently than ever. Over the past few releases, Maya has continued to push the boundaries when it comes to character creation with updates to modeling, animation, and new interactive grooming workflows. In addition to characters, the motion graphics workflow in Maya continues to mature with growing capabilities that now includes rigid-body dynamics. When it comes to rendering, the combination of Render Setup and Arnold provides artists with a powerful rendering solution that can tackle the toughest projects.
About Autodesk. Autodesk helps people imagine, design and create a better world. Everyone-from design professionals, engineers and architects to digital artists, students and hobbyists-uses Autodesk software to unlock their creativity and solve important challenges.
Product: Autodesk Maya
Version: 2018.1 Update
Supported Architectures: x64
Website Home Page :
www.autodesk.com
Language: english, japanese, chinese
System Requirements: PC / MacOsx
Supported Operating Systems: Windows 7even or newer / Apple MacOSx 10.10.5, 10.11.x, 10.12.x
Software Prerequisites: Autodesk Maya 2018
Size: 1.6 Gb
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