Max, Fbx, Obj, Tex | File size: 285 MB
Poplar is 24 meters high with a trunk 55 centimeters in diameter.
- Adjusted materials for spring (no leaves, with buds), summer and autumn options.
- For the spring version, delete polygons with id 7-11 (leaves and stems).
- If desired, for the autumn version, you can diffuse and translate the maps through CoronaMultiMap with a random color of 10% in MeshElement mode for more lively foliage.
- It is also possible to get a summer-autumn version by applying a UVWMap to the model in Box mode (MapChannel 3), and blend the materials of green and yellow leaves through a Blend material with a GradientRamp as a mask (screenshot of the gradient settings in the archive).
- Poplar shape is easy to change by simply scaling or using FFD.
- The bottom of the barrel was done using photogrammetry in Agisoft Fotoscan, the rest using GrowFX.
- Leaf material using opacity and clip checked.
- The displacement map is present in the barrel material, you can turn it off at far angles.
- Trash geometry and groups are missing.
- X-form completed, normals not inverted.
- Geometry, textures and materials have the correct names, without the Cyrillic alphabet.
- Model at the origin, pivot at the base of the trunk.
- Renders fast and looks good under standard Corona Sun and Sky lighting.
- Number of polygons (Editable Mesh) - 2 725 981, points - 3 358 399
- If the tree is too heavy for you in terms of polygon, then you can remove the spring buds (id 6), the number will be reduced by 380 thousand.
Homepage
[url=https://3dsky.org/3dmodels/show/topol_chernyi_poplar_populus_nigra_3]https://3dsky.org/3dmodels/show/topol_chernyi_poplar_populus_nigra_3
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