Programming 3D Applications with HTML5 and WebGL
pdf | 64.19 MB | English | Isbn: B00IFMZVI6 | Author: Tony Parisi | Year: 2014
Description:
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL-the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.
In two parts-Foundations and Application Development Techniques-author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.[*]Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
[*]Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
[*]Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
[*]Look into several game engines and frameworks for building 3D applications, including the author's Vizi framework
[*]Create 3D environments with multiple objects and complex interaction, using examples and supporting code
[*]Examine the issues involved in building WebGL-based 3D applications for mobile browsers
Category:3D Graphic Design, JavaScript Programming, Web Programming
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