Windows x64 | Languages: English | File Size: 396.78 MB
Catalyst Production Suite fuses powerful media preparation and fast, focused video editing to provide the backbone for your video productions. Catalyst Prepare paves your path from camera to post with robust organizational tools, precise first-pass color correction and monitoring, extensive metadata support, and more. Catalyst Edit provides a lean, focused video editing environment that makes your cutting process fast and fluent.
With support for 4K, Sony RAW, and HD media, Catalyst Production Suite gives you the power to make the most of your camera's high dynamic range and wide color gamut as well as the stunning resolution of 4K from beginning to end.
The Catalyst Production Suite workflow
With strong family support, you can accomplish amazing things. The Catalyst family provides powerful media prep and focused, fast editing that you can rely on to translate the vision in your head to an experience that moves your viewers.
Catalyst Prepare takes care of all of your media prep needs:
- View your media directly from a camera, deck, or card reader
- Make a full-volume backup with checksum verification
- Organize clips into bins
- Batch copy clips
- Batch transcode clips
- Make color adjustments and apply looks
- Set in/out points
- Establish multichannel audio assignments
- Batch upload clips Ci, the Sony video cloud service
- Assemble a rough cut with the Storyboard feature
Catalyst Edit
In Catalyst Edit, turn your beautiful footage into a polished, finished product. To save time, access your Catalyst Prepare libraries directly and import existing storyboards to cut your project together quickly and creatively. The focused toolset gives you quick access to all the essential cutting tools as well as effects, titling, and other tools to bring your production from imagination to screen.
RELEASE NOTES:
Catalyst Edit:
Notable fixes/changes in version 2018.2:
- Added support for DXVA2 decoding of AVC/H.264 clips on NVIDIA GPUs that utilize DXVA2 decoding. Supported computers will see improved processing performance for decoding AVC/H.264 video files.
- Right-clicking a marker now displays the Marker popup.
- The Waveform/Histogram/Vectorscope monitors now stack vertically in the Video window when using Split or 2 Up preview mode.
- Fixed a bug that could cause the application to crash when opening XAVC Intra clips with 24- or 32-channel audio.
- Fixed a bug that could cause the application to crash when reading some AVC clips with malformed metadata.
- Fixed a bug that could cause the application to crash when using an Intel video processing device.
- Fixed a bug that caused the Catalyst Render Process to remain running in the background, preventing further render operations, after canceling an XDCAM IMX render.
- Fixed a bug that could cause the application to open the previously opened project when double-clicking a project file.
- Fixed a bug that could prevent the S and Ctrl+B shortcuts from splitting clips in some cases.
- Fixed a bug that could prevent a video plug in color picker from sampling red.
- Fixed a display inconsistency that could occur when adjusting positioning controls in video effects.
- Fixed a bug that could prevent the marker name from being copied in the Marker popup in some cases (macOS only).
- Fixed a bug that prevented you from copying and pasting video effect position rectangles between clips.
- Fixed a bug that could result in inconsistent scrolling in the Audio channels section of the Render Project dialog.
- Fixed a bug that could cause audio distortion in clips with 24-bit, big-endian format audio.
- Fixed a bug that would cause incorrect color management for non-RAW video files that indicate linear gamma.
- Fixed a bug that could prevent some plug-ins from recognizing a comma as a decimal separator in localized versions of the application.
- Fixed a bug that could cause the Mute button on a track to be deselected after clicking the Solo button.
- Fixed a bug that could prevent the Project menu from displaying correctly when the secondary preview window was enabled (macOS only).
- Fixed a bug that prevented the loop bar from being displayed when double-clicking some long clips.
- Fixed a bug that could cause the timeline to scroll unexpectedly in some cases after scrolling and zooming.
- Fixed a bug that could prevent you from adjusting clip fades after changing the rate of the clip in some cases.
Catalyst Prepare:
Notable fixes/changes in version 2018.2:
- Added XAVC Long 422 3840x2160 200 Mbps (Sony) transcoding presets. Please note that these new presets require 16 GB or more RAM. If you're using a dedicated GPU, the presets also require 4 GB or more GPU memory.
- Added an SDR knee switch in Application Settings. When the switch is selected, you can use the Point, Slope, and Level controls to apply a knee curve that can help preserve midrange colors and highlights when exporting HDR content to an SDR format or displaying on an SDR display.
- Added support for multiple external monitors: if you have a Blackmagic Design device that supports multiple displays (or have multiple Blackmagic Design devices), you can enable two external monitors, allowing you to monitor SDR and HDR output simultaneously.
- You can set the display resolution for each display independently.
- The first external monitor will use the External monitor color space setting, and the second external monitor will use the Preview color space setting.
- The waveform and histogram monitors now display full-range (-7.3% to 109.1%) rather than clipping at 0% and 100%. Areas outside 0-100% are shaded in the histogram monitor. Full-range color is also supported for external-monitor preview and rendering with HDR to Rec.709/Rec.2020.
- Added a Create Sony Professional Disc partitions check box in the Copy pane to enable copying XDCAM files with segmented body partitions.
- Added a Create segmented body partitions check box in the Copy pane to enable copying XAVC Intra and XAVC Long files with segmented body partitions.
- NOTE: Files created with segmented body partitions may not be recognized properly by some Sony camcorders, decks, or servers.
- Added support for displaying the MXF Partition Style (Single Body Partition or Segmented Body Partition) in the Inspector pane (Inspector > Metadata > File > Media).
- Added support for deleting all mark points in a clip (Metadata > Mark Points > Delete > Delete All).
- Added a Protocol drop-down list in the Add Remote Server dialog to allow you to choose FTPS (Explicit) or FTP.
- Added support for DXVA2 decoding of AVC/H.264 clips on NVIDIA GPUs that utilize DXVA2 decoding. Supported computers will see improved processing performance for decoding AVC/H.264 video files.
- Improved playback performance for XAVC Long 422 clips with resolution of QFHD or higher and frame rates of 50p or higher when you set the playback settings to Speed/Real Time. In this mode, frames will be skipped if needed to preserve the frame rate.
XAVC clips rendered using the MainConcept encoder now correctly preserve HLG and PQ metadata in the video stream.
- Added support for displaying Cinematone 1 or Cinematone 2 in the Capture gamma equation metadata field.
- Settings for Audio channels controls in the Export pane are now saved in transcode presets.
- Removed the Save settings switch in Transcode Tools.
- Improved performance for FTP devices by turning off thumbnail image loading.
- Fixed a bug that could cause the application to crash when using an Intel video processing device.
- Fixed a bug that could cause the application to crash when reading some AVC clips with malformed metadata.
- Fixed a bug that could cause the application to crash when opening XAVC Intra clips with 24- or 32-channel audio.
- Fixed a bug that could cause the application to crash in some instances when selecting the Automatically Added bin, switching libraries, or starting a render.
- Fixed a bug that could cause the application to crash when another user connected to a mounted NAS device (macOS only).
- Fixed a bug that could cause black frames when transcoding some HD-resolution clips to QFHD XAVC Intra or XAVC Long formats. Please note that high-quality deinterlacing is no longer available on systems with 1 GB or less GPU memory or macOS systems with Intel GPUs and 1536 MB or less GPU memory.
- Fixed a bug that caused the Catalyst Render Process to remain running in the background, preventing further render operations, after canceling an XDCAM IMX render.
- Fixed a bug that prevented you from mapping audio channels 1 and 2 independently when using the Map audio channels feature in the Export pane.
- Fixed a bug that could prevent clips from loading properly after copying them.
- Fixed a bug that could prevent metadata changes from being saved in the Metadata pane after selecting another file and clicking OK to save your changes.
- Fixed a bug that could cause settings in the Format and Render preset drop-down lists to be unavailable in the Export pane after changing Color adjustments to All and Output color space to Same as preview.
- Fixed a bug that could cause some file types to display the incorrect source color space.
- Fixed a bug that could cause the internal preview to be blurred when previewing QFHD sources on an HD external monitor.
- Fixed a bug that could cause QFHD clips to be displayed using the incorrect aspect ratio on an HD external monitor.
- Fixed a bug that could allow you to open clip lists or spanned clips in the Adjust Color workspace using the ' keyboard shortcut. The Adjust Color workspace is not available for clip lists or spanned clips.
- Fixed a bug that could cause the Output color space setting in the Export pane to be incorrectly set to Same as preview in some cases.
- Fixed a bug that could cause the Color adjustments drop-down list in the Export pane to display incorrect settings after resetting a clip's color adjustments.
- Fixed a bug that would cause incorrect color management for non-RAW video files that indicate linear gamma.
- Fixed a bug that could cause the Best match render preset to use the incorrect resolution after importing an EDL.
- Fixed a bug that could cause the Use flip and stretch settings check box to be unavailable when transcoding an EDL.
- Fixed a bug that could cause artifacts when transcoding HDR clips to YUV SDR formats.
- Fixed a bug that could prevent saving edits to Mark In/Out points or Summary and Mark Points metadata for some MXF files.
- Fixed a bug that could cause incorrect output for clips where camera ISO and EI are not the same.
- Fixed a bug that prevented the New Empty Clip List command from being displayed in the Tools menu (macOS only).
- Improved the accuracy of the remaining time estimate when transcoding clips.
- Fixed a bug that prevented the library from opening when opening a .cpreplib file (macOS only).
- Fixed a bug that prevented bins from sorting correctly after renaming.
- Fixed a bug that prevented clips from being opened from the Finder (macOS only).
- Fixed a bug that could cause the incorrect file extension to be displayed in the File name box when exporting a storyboard as a single file.
- Fixed a bug that could cause rendering or transcoding to DPX format to fail.
- Fixed a bug that could cause only the first image in a DPX or OpenEXR image sequence to be deleted when deleting a clip and choosing to delete the associated source files from disk.
- Fixed a bug that could prevent search results from being limited to the bin or folder being searched.
- Fixed a bug that could cause clip lists to become deselected after removing a clip.
- Fixed a bug that could cause unintended scrolling in Options when changing some settings.
- Fixed a bug that could prevent you from scrolling in the Export pane when the mouse pointer was over the Audio Channels controls (macOS only).
- Fixed a bug that could cause audio distortion in clips with 24-bit, big-endian format audio.
- Fixed a bug that could cause the audio meters in the activity pane to display incorrect data.
- Fixed a bug that could prevent the Project menu from displaying correctly when the secondary preview window was enabled.
- Fixed a bug that could cause delays when browsing folders.
- Fixed a bug that could prevent the Options menu from displaying correctly when the secondary preview window was enabled (macOS only).
- Fixed a bug that could prevent mark points from being created at the beginning and end of the timeline.
- Fixed a bug that could cause some characters to be ignored when typing file names in the Export Project, Render Project, and Share dialogs.
- Fixed a bug that prevented the I and O shortcut keys from moving the cursor to the Mark In and Mark Out points.
System Requirements:
- A 64-bit operating system: Microsoft® Windows 7, Windows 8.1, or Windows 10
- 2 GHz processor (multicore or multiprocessor CPU recommended for HD; 8 cores recommended for 4K)
-500 MB hard-disk space for program installation
-Solid-state disk (SSD) or high-speed RAID for 4K media
-4 GB RAM (8 GB recommended; 16 GB recommended for 4K)
- NVIDIA, AMD/ATI, or Intel GPU with support for OpenCL 1.1 or later with at least 512 MB of memory (2 GB recommended for 4K) or a CPU with SSE 4.2 or higher. OpenGL 2.1 is recommended for optimum performance.
HOMEPAGE
https://www.sonycreativesoftware.com
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