pdf | 1.33 MB | English | | Author: David Gouveia | Year: 2013
Description:
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
https://nitroflare.com/view/6119831296EE7EA/Getting.Started.with.C%2B%2B.Audio.Programming.for.Game.Development.rar
https://rapidgator.net/file/d38232779fbba5ba11c4ad2159a239f4/Getting.Started.with.C__.Audio.Programming.for.Game.Development.rar