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| 117 | David Gouveia | 2013 | Packt Publishing |

Getting Started With C++ Audio Programming for Game Development (Computer Technology, Nonfiction)
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

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⭐️ Getting Started With C++ Audio Programming For Game Development ✅ (1.33 MB)
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