https://img100.pixhost.to/images/617/539499712_359020115_tuto.jpg
3.65 GB | 22min 45s | mp4 | 1920X1080  | 16:9
Genre:eLearning |Language:English


Files Included :
FileName :01  Introduction and Learning Outcomes.mp4 | Size:  (91.95 MB)
FileName :02  How to Take this Course.mp4 | Size:  (4.32 MB)
FileName :03  An Overview of the Raycasting Algorithm.mp4 | Size:  (40.66 MB)
FileName :04  Raycasting or Raytracing.mp4 | Size:  (53.58 MB)
FileName :05  Raycasting Limitations.mp4 | Size:  (23.05 MB)
FileName :06  A Review of Degrees and Radians.mp4 | Size:  (73.95 MB)
FileName :07  A Review of Sine Cosine and Tangent.mp4 | Size:  (112.24 MB)
FileName :08  Defining the 2D Map Grid.mp4 | Size:  (46.05 MB)
FileName :09  Coding the Map Class.mp4 | Size:  (59.17 MB)
FileName :10  Player Movement.mp4 | Size:  (41.59 MB)
FileName :11  Coding the Player Movement.mp4 | Size:  (59.03 MB)
FileName :12  Coding the Map Collision.mp4 | Size:  (41.96 MB)
FileName :13  Defining the Field of View.mp4 | Size:  (75.61 MB)
FileName :14  Coding the Field of View Ray Increments.mp4 | Size:  (67.57 MB)
FileName :15  Finding Wall Hit.mp4 | Size:  (55.04 MB)
FileName :16  Finding Horizontal Intersections.mp4 | Size:  (143.66 MB)
FileName :17  Finding Vertical Intersections.mp4 | Size:  (55.67 MB)
FileName :18  Coding X-intercept and Y-intercept.mp4 | Size:  (87.64 MB)
FileName :19  Coding the Horizontal Wall Intersection.mp4 | Size:  (39.16 MB)
FileName :20  Coding the Vertical Intersection.mp4 | Size:  (74.29 MB)
FileName :21  Fixing the Intersection Offset Error.mp4 | Size:  (31.41 MB)
FileName :22  Orientation as Angles or Vectors.mp4 | Size:  (31.49 MB)
FileName :23  Wall Projection.mp4 | Size:  (46.96 MB)
FileName :24  Finding the Wall Strip Height.mp4 | Size:  (73.89 MB)
FileName :25  Visualizing the Minimap.mp4 | Size:  (24.29 MB)
FileName :26  Coding the Wall Rendering.mp4 | Size:  (65.35 MB)
FileName :27  Fixing the Fishbowl Distortion.mp4 | Size:  (77.73 MB)
FileName :28  Implementing Wall Shading by Depth.mp4 | Size:  (23.33 MB)
FileName :29  BrightDark Wall Sides.mp4 | Size:  (27.75 MB)
FileName :30  First Steps in C.mp4 | Size:  (43.5 MB)
FileName :31  Working with Makefile.mp4 | Size:  (19.22 MB)
FileName :32  Installing Visual Studio and SDL on Windows.mp4 | Size:  (30.2 MB)
FileName :33  Creating a SDL Window.mp4 | Size:  (36.98 MB)
FileName :34  SDL Rendering and Event Polling.mp4 | Size:  (23.75 MB)
FileName :35  Rendering SDL Rectangles.mp4 | Size:  (18.68 MB)
FileName :36  Game Loop Overview.mp4 | Size:  (26.62 MB)
FileName :37  Coding a Fixed Time Step Game Loop.mp4 | Size:  (18.7 MB)
FileName :38  SDL Delay.mp4 | Size:  (42.99 MB)
FileName :39  Drawing the Map with SDL.mp4 | Size:  (31.8 MB)
FileName :40  Player Movement and SDL Events.mp4 | Size:  (28.43 MB)
FileName :41  Implementing Wall Collision in C.mp4 | Size:  (6.15 MB)
FileName :42  Ray Struct and FOV.mp4 | Size:  (24.21 MB)
FileName :43  Translating the Horizontal Intersection to C.mp4 | Size:  (28.37 MB)
FileName :44  Translating the Vertical Intersection to C.mp4 | Size:  (35.58 MB)
FileName :45  Rendering Rays.mp4 | Size:  (17.35 MB)
FileName :46  The Color Buffer.mp4 | Size:  (113.43 MB)
FileName :47  Color Buffer Implementation.mp4 | Size:  (26.44 MB)
FileName :48  Freeing Allocated Resources.mp4 | Size:  (8.58 MB)
FileName :49  Creating the Wall Projection.mp4 | Size:  (39.69 MB)
FileName :50  Exercise Ceiling & Floor Solid Colors.mp4 | Size:  (4.47 MB)
FileName :51  Ceiling & Floor Solid Color Implementation.mp4 | Size:  (6.09 MB)
FileName :52  Representing Textures.mp4 | Size:  (46.53 MB)
FileName :53  Creating a Texture Programmatically.mp4 | Size:  (13.96 MB)
FileName :54  Mapping Textures to Wall.mp4 | Size:  (67.45 MB)
FileName :55  Implementing Wall Texturing.mp4 | Size:  (51.55 MB)
FileName :56  Multiple Textures.mp4 | Size:  (34.05 MB)
FileName :57  Multiple Texture Code.mp4 | Size:  (34.32 MB)
FileName :58  Fixed Size Data Types.mp4 | Size:  (23.8 MB)
FileName :59  Using Fixed Size Integer Types.mp4 | Size:  (5.11 MB)
FileName :60  Libraries to Decode PNG Files.mp4 | Size:  (23.14 MB)
FileName :61  Loading External PNG Files.mp4 | Size:  (59.05 MB)
FileName :62  Activity Field of View Distortion.mp4 | Size:  (10.84 MB)
FileName :63  Understanding the Angle Increment Distortion.mp4 | Size:  (49.9 MB)
FileName :64  Coding the Angle Increment Distortion Fix.mp4 | Size:  (15.78 MB)
FileName :65  Full Screen Window.mp4 | Size:  (55.15 MB)
FileName :66  Refactoring the Graphics File.mp4 | Size:  (72.75 MB)
FileName :67  Drawing Filled Rectangles.mp4 | Size:  (4.47 MB)
FileName :68  Refactoring the Map File.mp4 | Size:  (38.54 MB)
FileName :69  Refactoring the Ray and Player File.mp4 | Size:  (35.75 MB)
FileName :70  The Line Equation.mp4 | Size:  (52.48 MB)
FileName :71  Rasterizing Lines.mp4 | Size:  (80.4 MB)
FileName :72  Coding the DDA Line Algorithm.mp4 | Size:  (10.01 MB)
FileName :73  Refactoring the Wall Projection File.mp4 | Size:  (20.41 MB)
FileName :74  Creating a Type Definition for Color Values.mp4 | Size:  (10.27 MB)
FileName :75  Sending Parameters by Reference.mp4 | Size:  (7.17 MB)
FileName :76  Refactoring the Ray-Facing Code.mp4 | Size:  (15.63 MB)
FileName :77  Wall Texture Color Intensity.mp4 | Size:  (28.22 MB)
FileName :78  Coding the Texture Color Intensity.mp4 | Size:  (15 MB)
FileName :79  Raycasting Sprites.mp4 | Size:  (42.76 MB)
FileName :80  Sprite Type Definition.mp4 | Size:  (26.2 MB)
FileName :81  Coding the Sprite Typedef.mp4 | Size:  (63 MB)
FileName :82  Rendering Sprites in the Minimap.mp4 | Size:  (13.03 MB)
FileName :83  Identifying Visible Sprites.mp4 | Size:  (25.8 MB)
FileName :84  Coding the Visible Sprites.mp4 | Size:  (27.6 MB)
FileName :85  Finding the Sprite Distance.mp4 | Size:  (17.27 MB)
FileName :86  Normalizing Player Rotation Angle.mp4 | Size:  (19.99 MB)
FileName :87  Calculating the Sprite Projection Height.mp4 | Size:  (50.06 MB)
FileName :88  Calculating the Sprite X Position.mp4 | Size:  (23.45 MB)
FileName :89  Sprite Rectangle Position in the Screen.mp4 | Size:  (32.48 MB)
FileName :90  Displaying Textured Sprites.mp4 | Size:  (57.6 MB)
FileName :91  Activity Sorting Sprites.mp4 | Size:  (6.4 MB)
FileName :92  Sorting Sprites by Distance.mp4 | Size:  (22.4 MB)
FileName :93  Sprites Behind Walls.mp4 | Size:  (35.66 MB)
FileName :94  Fixing the Sprite Fishbowl Distortion.mp4 | Size:  (14.46 MB)
FileName :95  Concluding our Raycasting Implementation.mp4 | Size:  (24.12 MB)
FileName :96  Notes on Look-up Tables.mp4 | Size:  (68.65 MB)]
Screenshot
https://images2.imgbox.com/ca/5c/G9R5GXrU_o.jpg


NitroFlare

Код:
https://nitroflare.com/view/3772E1F757AE97F/Pikuma.-.Raycasting.Engine.Programming.part1.rar
https://nitroflare.com/view/CAFF3619FE6963C/Pikuma.-.Raycasting.Engine.Programming.part2.rar
https://nitroflare.com/view/4F1DC89C24644CC/Pikuma.-.Raycasting.Engine.Programming.part3.rar
https://nitroflare.com/view/8427A4B6E72E64D/Pikuma.-.Raycasting.Engine.Programming.part4.rar

Код:
https://rapidgator.net/file/5c897448fd02ffde1b5a8c5d6d5fcc89/Pikuma.-.Raycasting.Engine.Programming.part1.rar
https://rapidgator.net/file/9cce0d6bf85e0fdb89773957feed1ee2/Pikuma.-.Raycasting.Engine.Programming.part2.rar
https://rapidgator.net/file/c0dbd58b4b27f392aa5544b09e0703a4/Pikuma.-.Raycasting.Engine.Programming.part3.rar
https://rapidgator.net/file/6d4b4742acf3730c01b20a1a7250def2/Pikuma.-.Raycasting.Engine.Programming.part4.rar

DDownload

Код:
https://ddownload.com/3a6102vfjgqe/Pikuma.-.Raycasting.Engine.Programming.part1.rar
https://ddownload.com/0uvbk0a9vs6c/Pikuma.-.Raycasting.Engine.Programming.part2.rar
https://ddownload.com/00waxn7hx4ri/Pikuma.-.Raycasting.Engine.Programming.part3.rar
https://ddownload.com/kcn7kkps2cx5/Pikuma.-.Raycasting.Engine.Programming.part4.rar